I've watched this over and over again and still can't explain why it's continuing to crack me up.
There's actually a "rule" in video game design that says you can't make a human in a game look "too" real because the person playing the game will reject it. Basically, designers can make incredibly detailed and technically realistic human beings, but there is a point of diminishing returns that takes over and ruins the gaming experience.
I think this might be the opposite of that.
Tuesday, December 11, 2007
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